Surface Shaderのサンプル集
Unity – Manual: Surface Shader examples
https://docs.unity3d.com/Manual/SL-SurfaceShaderExamples.html
SurfaceOutput、SurfaceOutputStandardの定義と#pragma surfaceディレクティブに書けるキーワード
Unity – Manual: Writing Surface Shaders
https://docs.unity3d.com/Manual/SL-SurfaceShaders.html
Surface Shadersでlighting modelsを自作するサンプル集
Unity – Manual: Surface Shader lighting examples
https://docs.unity3d.com/Manual/SL-SurfaceShaderLightingExamples.html
vertex shader、fragment shaderのサンプル集
Unity – Manual: Vertex and fragment shader examples
https://docs.unity3d.com/Manual/SL-VertexFragmentShaderExamples.html
vertex shader、fragment shaderのサンプル集appdata_base、appdata_tan、appdata_fullについて
Unity – Manual: Providing vertex data to vertex programs
https://docs.unity3d.com/Manual/SL-VertexProgramInputs.html
UNITY_MATRIX、unity_ObjectToWorld、_TimeなどのBuilt-in変数
Unity – Manual: Built-in shader variables
https://docs.unity3d.com/Manual/SL-UnityShaderVariables.html
